Author Archives: Mugami

About Mugami

Screw this! I don't know how to summarize!

How Personal Stats Work

   The maximum points you put into a single stat is 200. For, 3 personal stats (Mental, Crit, & Tech) each point is 0.5%.
However, you will always have a 5% failure rate for Mental and Crit. So don’t waste points getting 200 points in Crit or Mental. Tech has can go to 200. Which equals +100 proficiency to Blacksmith lvl. But, Tech does not increase item potential (pot), making this idea a bad one unless you max it, Smith to reach max lvl, then reset your points. This will give you high prof and allow you to put those points int a base stat for full pot. This is expensive because resetting a personal stat costs orbs and a Reset Book doesn’t reset personal points.
    Luck works differently. The game has a unique method of assigning drops. It uses a “nested” rarity index rather than flat percentages. It works like this:
________________________________________
Example boss drop index:
(For ease of understanding I’ll show the values as 1-100.)
1-80 normal drop (refer to normal drop chart, value is rerolled)
81-100 rare drop (refer to rare drop chart, value is rerolled)

Normal drop chart
1-49 No Drop
50-75 Normal drop A
76-100 Normal drop B

Rare Drop Chart
1-49 See Normal Drop Chart
50-70 Rare drop A
71-95 Rare Drop B
96-100 See Very Rare Drop Chart

Very Rare Drop Chart
1-49 See Rare Drop Chart
50-90 Very Rare drop A
91-100 Very Rare drop B

Your base Luck is 0%. Luck stat increases this to 50%. So what Luck stat at max 200 points simply keeps yo from getting a roll which drops you off the chart you reach because your base roll is never under 50, and the charts send you to a lower chart only if you roll 49 or lower. HOWEVER, your random value roll only reachs 100 regardless. It does this by making the roll a fraction:  (your luck + 100 ÷ 100 = X)
Your roll is 1-100X.
I.e. at 200 Luck, you can only roll 0-50 + 50. So rolls actually range from 50-100 on the charts.

I hope that wasn’t too confusing.
________________________________________

As it stands now, 456 stat points are known to exist for lvl200. (That’s 2 pts/lvl + emblem points.) So, let’s take a look at endgame.

Categories: Uncategorized

200 Stats

Staff
Str
Atk 600

Int
Max Mp 20
Atk 200
MAtk 800
Aspd 40

Vit
Max hp 2133

Agi
Aspd 361
Cspd 230

Dex
MAtk 200
Hit 200
Cspd 587

MD
Str
Null

Int
Max mp 20
Atk 400
MAtk 800
Aspd 40

Vit
Same

Agi
Atk 400
Aspd 800
Cspd 230

Dex
MAtk 200
Hit 200
Cspd 588

Knuckles
Str
Aspd 20

Int
Max mp 20
MAtk 800

Vit
Same

Agi
Atk 400
Aspd 921
Cspd 232

Dex
Atk 100
MAtk 200
Hit 200
Aspd 20
Cspd 588

2h
Str
Atk 600
Aspd 40

Int
Max mp 20
MAtk 600

Vit
Same

Agi
Aspd 420
Cspd 230

Dex
Atk 200
MAtk 200
Hit 200
Cspd 588

1h
Str
Atk 400
Aspd 40

Int
Max mp 20
MAtk 600

Vit
Same

Agi
Aspd 840
Cspd 230

Dex
Atk 400
MAtk 200
Hit 200
Cspd 588

Armor
Str
Atk 200

Int
Max mp 20
MAtk 600
MDef 200

Vit
Same
Def 200

Agi
Aspd 1921
Cspd 230
Flee 200

Dex
MAtk 200
Hit 200
Cspd 588

Shield
Str
Atk 200

Int
Max mp 20
MAtk 600

Vit
Same

Agi
Aspd 962
Cspd 230

Dex
MAtk 200
Hit 200
Cspd 588

Categories: Uncategorized

Nehelo Update

Drops:
Water Ghost : iron shield
Def 1. Gaurd rate 20%, Gaurd power 13%

Mage Marionette: Metal Wings
Atk 24. +200mp, crit +4, Eva +5%

Categories: Uncategorized

Mission Update 10/21/15

Thx to everyone for all the help lvling Bayushi and Mugami to lvl55 blacksmiths. For future reference: Bay is a Str/Vit bs and Mugs is an Int bs.
Bay is a little better at armor than Mugs. All 2h weapons should be requested from Bay. All Mage weapons should be requested from Mugs (or Esri, since Mugs is my secondary account).

That being said, our next goal is easier:

Lvl65 bs for both. This requires 20 stks of Dark Grey Claw and 20 stks of Thick Green Scale. 10 of each for each bs.
These mats are drops from Warmonger, The Haotas Ravine Boss. They are not rare drops so they should be easy to get.

Further, we need to finish max lvling our guild tanks. Ain has gotten his to 65. But Esri and Cyan need boosted. Len may be in need as well.

Within the next week, Bay and Mugs will be lvling and testing a new type of build: The Locker. These are very important and must be boosted. Both for the guild and for data collection. I cannot stress how important data collection is. When asked about skills and builds, I need to be able to tell you what works well and what to avoid. It saves you time and an enormous amount of spina. (I spent over 300k and 2 weeks of play designing the vit tank build. 1h eva took 160k and 1 month. Breaker Mage took 220k and 2 months.) Over the course of the game, I plan on making sure you save money by spending my own. That’s part of the reason I made a bs. The other is to make free equipment for the guild. Bay is the same way.

So, these lockers will need your help by being boosted. They are not designed for farming and will be designed solely to lockdown bosses. Please assist in lvling them as much as possible.

Guild Hunts:
This is something we need to do soon. I say this becaise – let’s face it – mages not in the guild tend to suck badly and a lot of hunts go easier with a mage in the party.

Priority hunts:
Arcoinos miniboss. The xtals he drops are perfect for any char but the tanks can benefit the most. I’m not asking anyone to turn over an xtal if they get one. (They are worth between 400k-1.4m in market.) What I am asking is that we make parties to farm him, if we have nothing else to do. Ask in guild chat or in kik if you want to do a few runs. See if anyone is available and willing to party with you.

Warmonger. We need the stacks of mats as I described above.

Gold Skeleton. He has a good xtal and his dye sells for 60k. Not a bad price and when all the tanks are lvl65, he will be easy as cake.

Luzzy is a new member. He needs help getting good equips. Do him a favor and farm Hoatas with him to get Rock Staff, Ooze to get the shield and staff and helm, Stone Merc in Zok to get the Mirror Shield, and Warmonger for the armor (if he is not a burden in Warmonger party).

Thank you all for your contributions to the guild and in making The Revenants feel like a family and home to us all.
   -Esri

Categories: Guild Missions

Vit Tank Build

Base Class: Mage

Stat Points: Vit
The most important thing is Vit. All stat points go to Vit until maxed (200). Then either build Int (mage spells, MAtk, MDef, staff: wall farmer/full boss tank) or Mental. (I suggest full int or 2int/1men.)

Skill Trees:

image

image

Magic lvl1
   Arrow 5, Wall 1, Charge 1
Guard lvl1
   Heavy Armor Mastery 10
Shield lvl3
   Shield Mastery 5, Force Shield 10, Magic Shield 10, Shield Bash 1, Protection 5, Aegis 5
Survival lvl2
  Safe Rest 5, Hp Boost 10
Support lvl2
   Miniheal 10,
Knight lvl2
   Aggro 7, Assault 1
Priest lvl1
   Bless 5, Gloria 10
             Total Skill Points: 10
             Skill points at lvl65: 81

Skill Point distribution:
   It’s not too important how you put the points in. But some are more important. Hp boost should be maxed first. Then shield mastery 5 and heavy armor mastery 10. Protect 5. Assault 1. Aggro 7.
   Arrow 5, Charge 1, Wall 1
   Shield Bash 1. Force Shield 5. Magic Shield 5.
   Bless 5. Gloria 5. Miniheal 5. Aegis 5.

That’s lvl65 cap.

More updates as cap raises.

Categories: Builds | Tags:

Decay’s Awesome Reference Sheet

This was made by Decay. It’s a full statistics reference guide.
Google Sheets is needed to view. It comes standard on droid phones and most tablets. Ipad/IPhone users need to install.

Note:
Pr = PC processing (i.e. you doing processing with the EX skill)
Sy = NPC processing (i.e. when you take it to the Synthesist to be processed)
Sp = Spina (i.e. how much Sololo will give you for it)

The colors are for the type of mat.

Categories: Uncategorized

Locker

So I have a mission:
To design the optimum Locker.

A “locker” is character who can take aggro and stall or disable an opponent while either tanking or avoiding damage itself. They are not high dps but can (and will) become an important part of any boss party.
While a tank can stand there, a locker makes the enemy stand there instead.

With this in mind, I realized that a pure brawler is a good start, but they lack much. They barely (and should not) tank later bosses. So on to the rough draft:

Survival is a must. Both hp & mp boost to max. That’s 30 ranks.

Battle is a must. Evade 10. Accuracy 10.

Shield is a must. Shield mastery 5. Force shield 10. Magic shield 10. Sheild bash 5. Shield cannon 5.
That’s another 35 ranks.

Categories: Builds

1h Eva

First off. This guide will give the best equipment currently available (9/27/15).
The skills will be listed in order of how you should get them and put points into them when.
Further, you must have a lvl 35 character to have certain skill trees already unlocked. But while I will list them as if you had unlocked these. A new player can still use this guide to see what they will need in the future.

Best equip:
Relic sword (a Bd sword is good to keep on backup) 
Mirror shield
Dawn hat (boss version only)
Bd crown
Aqua Garb
Mage ring (optional. Good for farming. Not for bosses usually)

Skill trees to buy before you lvl at all:
Blade lvl1
Magic lvl1
Guard lvl1
Survival lvl2
Shield lvl2
(if you have the spina get this too)
Knight lvl2

First points:
Magic charge lvl1>hard hit lvl5>astute lvl5

Then:
Safe rest lvl5>hp Boost lvl10

Followed by:
Shield mastery lvl5>force shield lvl5>protect lvl1

Then: 
Light armor mastery lvl5>sword mastery lvl5>Quick slash lvl5

Now:
Shield mastery lvl10>Quick slash lvl10

From here it becomes more optional. Depending on how you play (do you tank or more dps? Do you want to go more for a supporting role or more of a solo player?) really opens up your possibilities. But I will focus on what I use and prefer.
You can mix and match these but go to the lvl listed below:
Force Shield lvl10
Light armor mastery lvl10
Sword mastery lvl10
Astute lvl10
Sword mastery lvl10
Sword techniques lvl10
Quick rest lvl5
Sober analysis lvl10
MP Boost lvl10

Other optional skills from other trees:
Knight tree: Parry lvl10
Priest tree: Gloria lvl10
Battle tree: Evasion up lvl10

Sidenote: the battle tree skills generally increase power as you lvl up. The values are based off character lvl. The higher your lvl; the more you gain for each point put into each skill.

Now for stat points:
Eva dps
Full dex to lvl40. Next, 1dex/1crit until 30 crit. Then, full dex until 200 dex. Finally, 1 crit/1 agi.

Eva tank
3 dex/1 agi until lvl40.
From lvl40 on; 3 dex/1 crit/1 agi/1 vit.
Once dex is at 200, 2 crit/1 agi/1 vit.

High dps Eva
Full dex to lvl40. Next, 1dex/1crit until 30 crit. Then, dex to 200. Finally, 1 crit/1 agi/2 str.

Categories: Builds | Tags: , , ,

Breaker Mage

Breaker Mage

As far as well rounded hybrids, this breaker mage is my favorite.
This breaker mage can solo everything except Goldie. And was able to solo the zok ns farm spot since lvl 8. Went from lvl 1 – 40 in 3 days of casual play (about 7 hours of game time, mostly solo).
I’ll cover starting build first so you can solo him and lvl fast like I did. This part goes for any mage.

Starting build:
Stat points go to full int until lvl 35. Nothing else.
Buy these skill trees before you start lvling at all:
Magic lvl2
Survival lvl2
Martial lvl1

Gear needed: an md (Elflame or wings are recommended. Don’t use a staff because Wall radius is smaller than with mds.)
Mage ring
Everything else is your choice. I do recommend bd armor because of the extra hp. It is not necessary though.

Skill points will be used as follows:
Charge lvl1>Magic arrow lvl5> Wall lvl10
This is first.
Kill a few mons to get to lvl 8.
All skill points will be now spent on:
Safe rest lvl5>HP Boost lvl10
After this:
Short Rest lvl5>MP Boost lvl5>Sober Analysis lvl10
Then:
Smash lvl5>Bash lvl1>Sonic Wave lvl1
Followed by:
Bash lvl2>Sonic Wave lvl2>Javelin lvl5>Lances lvl5
This concludes the starting build.

By this point you will solo if your versatility. You can tank most bosses like volg as long as you don’t just stand in the aoes. Forestia you can just stand there and take it and chuckle by lvl 40.

Some notes: auto item is set to revita lls. You’ll need 230-300 to get to lvl40 just doing zok ns to lvl. Hp trigger is set to 35% for auto item. You must already have combo acheivment unlocked. And most have another character to lvl 35 to get all the trees I said before you lvl at all. But you can always take the time to go back to sofya and get them as you reach the lvl unlock for them. This is not recommended as survival lvl2 is immensely important to soloing and quick lvling in this case.

Now my setup a it is at lvl 56:
1708 Hp/1619 Mp
Atk 255 Hit 58
Matk 447 Flee 63
Def 117 Aspd 176
Mdef 242 Cspd 61

Str 1
Int 126
Vit 1
Agi 1
Dex 1
Crt 30
MAGIC TREE: LVL2
Arrows 10, Javelin 5, Lances 5, Wall 10, Blast 1
MARTIAL TREE: LVL1
Smash 5, Bash 2, Sonic Wave 2
SURVIVAL TREE: LVL2
Safe Rest 5, HP Boost 10, Short Rest 10, MP Boost 5, Sober Analysis 10

Current equipment:
Elflame+3, Aqua Garb +4, Ooze Helm (looks like bd wings, slot: mp+100), Mage ring.
Avatar: Ooze helm (looks like vamp cape), Dancer Accessory A

Combos:
🔹Wall>Charge (no subs)

🔹Arrow>Javelin©>Lances©
OR
🔹Arrow>Sonic©>Lances©

🔹Smash>Sonic©>Bash©

©=Consecutive
👊=Smite
________________________________________
Breakers work better with Consecutive then with Smite. You do half damage but save 3.6 times the mp.
Example:
🔹Arrow>Javelin©>Lances©
This 1+(2-1)+(3-2)= 300mp.
But half damage on last two.
Or 1+.5+.5=2
For 3300mp, this is 22.

🔹Arrow>Javelin👊>Lances👊
This is 1+(2×2)+(3×2)= 1100mp
But double damage on last two.
1+2+2=5
For 3300mp, this is 15.

Consecutive, does more damage long term and saves mp so you can use the breaker combo more often.

Also choose jav or sonic in combo 2. Use jav only if you max it or if you need the distance (8m) for things like Arcoinis miniboss or Goldie. Otherwise, use sonic (4m) for things like Forestia, Ooze, Warmonger, Mauez, etc.,.

Update for lvl75 cap:

Skills: 107
MAGIC TREE: LVL10
Arrows 5, Javelin 5, Lances 5, Wall 10, impact 7, Blast 1, Magic Mastery 3, Charge 1

MARTIAL TREE: LVL1
Smash 5, Bash 5, Sonic Wave 5, Earthbind 1, Shell Break 1

SURVIVAL TREE: LVL2
Safe Rest 5, HP Boost 10, Short Rest 5, MP Boost 10, Sober Analysis 10

GUARD TREE: LVL1
Light Armor Mastery 10

BATTLE TREE: LVL3
Def Up 5

Total: 107

Combo 1: 8 cp
Smash>Sonic(consecutive)>Bash(consecutive)>Impact(consecutive)>Shell Break (Consecutive)
MP Cost: 100mp

Combo 2: 5cp
Earthbind>Impact(save)>Wall(smite)>Charge
Mp Cost: 100mp/-140mp (from charge mp return)

Categories: Builds | Tags: , , ,

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